[Kde-games-devel] openAL is now mandatory - WAS - Re: Build failed in Jenkins: libkdegames_frameworks_qt5 #1

Anuj Pahuja kamikazeanuj at gmail.com
Fri Sep 12 13:12:55 UTC 2014


> We could make them REQUIRED, but I don't think that should be an artifact
> of
> the porting.
>

I think it's a Phonon related porting issue in libkdegames/audio. When I
got the build error, I just installed the OpenAL package to make it work
and I assumed it to be a missing OpenAL related issue and continued
working. I'll make the required changes by tonight.


--
Anuj
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-games-devel/attachments/20140912/f0382045/attachment.html>


More information about the kde-games-devel mailing list