[Kde-games-devel] Build failed in Jenkins: libkdegames_frameworks_qt5 #1
Ian Wadham
iandw.au at gmail.com
Fri Sep 12 06:04:49 UTC 2014
Hi Anuj,
On 12/09/2014, at 3:43 PM, Anuj Pahuja wrote:
> Indeed. Essentially, it is a REQUIRED package for building libkdegames (frameworks).
Well, OpenAL is not REQUIRED yet. Also, the Apple OS X Jenkins CI's build (under development)
found the same issue. I requote the messages from the Linux Jenkins CI's build.
> -- Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
> -- Found SndFile: /usr/lib64/libsndfile.so
> -- Checking libsndfile capabilities
> -- FALLBACK LIBRARY FOR SOUND: Phonon:phonon4qt5
> --
> -- The following RECOMMENDED packages have been found:
>
> * SndFile , <http://www.mega-nerd.com/libsndfile/>
> Phonon is used as a fallback, but low-latency sound output is only available with OpenAL/SndFile
I had a hand in setting up those checks and messages a few years ago… :-)
Cheers, Ian W.
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