[Kde-games-devel] Build failed in Jenkins:	libkdegames_frameworks_qt5 #1
    Ian Wadham 
    iandw.au at gmail.com
       
    Fri Sep 12 06:04:49 UTC 2014
    
    
  
Hi Anuj,
On 12/09/2014, at 3:43 PM, Anuj Pahuja wrote:
> Indeed. Essentially, it is a REQUIRED package for building libkdegames (frameworks).
Well, OpenAL is not REQUIRED yet.  Also, the Apple OS X Jenkins CI's build (under development)
found the same issue.  I requote the messages from the Linux Jenkins CI's build.
> -- Could NOT find OpenAL (missing:  OPENAL_LIBRARY OPENAL_INCLUDE_DIR) 
> -- Found SndFile: /usr/lib64/libsndfile.so  
> -- Checking libsndfile capabilities
> -- FALLBACK LIBRARY FOR SOUND: Phonon:phonon4qt5
> -- 
> -- The following RECOMMENDED packages have been found:
> 
> * SndFile , <http://www.mega-nerd.com/libsndfile/>
>  Phonon is used as a fallback, but low-latency sound output is only available with OpenAL/SndFile
I had a hand in setting up those checks and messages a few years ago… :-)
Cheers, Ian W.
    
    
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