[Kde-games-devel] Review Request 120072: Fix some warnings from Kapman
Martin Walch
walch.martin at web.de
Fri Sep 5 20:22:20 UTC 2014
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/120072/
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(Updated Sept. 5, 2014, 8:22 nachm.)
Review request for KDE Games.
Repository: kapman
Description (updated)
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Sorry for corrupted diff for download. Reviewboard is messing up (see http://code.google.com/p/reviewboard/issues/detail?id=2812). The applied diff in "View diff" seems to be ok.
These are three commits, but for reviewboard, I merged them into one:
* Make single parameter constructors explicit
krazy2 complained:
> Check for C++ ctors that should be declared 'explicit' [explicit]...
> OOPS! 7 issues found!
>
> gameview.h: line# 40 (1)
> ghostitem.h: line# 43 (1)
> characteritem.h: line# 47 (1)
> kapmanparser.h: line# 47 (1)
> kapmanitem.h: line# 55 (1)
> gamescene.h: line# 83 (1)
> elementitem.h: line# 47 (1)
Fix it by making them explicit.
This is a minor change in a public API and I guess it could potentially
break code that uses those constructors implicitely, but as Kapman
compiles fine, there seems not to be any such code in Kapman itself
and I doubt that there is any other project that uses classes of Kapman.
* Fix doxygen for void setRotationFlag(bool rotate) in kapmanitem.h
It accidentally read
> @param 0 or 1
instead of
> @param rotate 0 or 1
Trivial fix. Silences two warnings from doxygen log.
* Fix gcc warning -Wunused-but-set-variable: remove bool halfTurnRequired
gcc reported this warning:
ghost.cpp: In member function 'virtual void Ghost::updateMove()':
ghost.cpp:71:7: warning: variable 'halfTurnRequired' set but not
used [-Wunused-but-set-variable]
This is due to a bool variable "halfTurnRequired" which has a value
assigned in five places, but is never read nor returned.
When looking through the commit history, this seems to have never been
in use at all. I guess in the first place it was meant to replace
> if (directionsList.size() == 0) {
with
> if (halfTurnRequired) {
but I do not think it is worth it. So, just remove it completely.
(Also fix a typo in a comment: turnning -> turning)
Diffs
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kapmanparser.h 129a798
gameview.h a4969ac
ghost.cpp 79e0ea8
ghostitem.h d739a2b
kapmanitem.h e403272
characteritem.h 336b637
elementitem.h 27a5e08
gamescene.h 2666c07
Diff: https://git.reviewboard.kde.org/r/120072/diff/
Testing
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* compiling
* running the game
* checking doxygen output for param "rotate" in KapmanItem class
Thanks,
Martin Walch
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