[Kde-games-devel] Review Request 120192: FIx for issue 337826 where the status bar would not update to reflect the player name until a game was initiated. Also changed the default name for the left player to "KSnakeDuel".
Stephen Michalski
stephen.c.michalski at gmail.com
Mon Dec 22 00:21:51 UTC 2014
On 12/21/2014 11:51 AM, Albert Astals Cid wrote:
> El Dissabte, 20 de desembre de 2014, a les 16:37:45, Stephen Michalski va
> escriure:
>> On 12/19/2014 07:04 PM, Albert Astals Cid wrote:
>>> El Dimarts, 16 de desembre de 2014, a les 19:55:53, Stephen Michalski va
>>>
>>> escriure:
>>>> For some reason I'm running to build issues that I wasn't running into
>>>> before. I've had to reformat the machine the original code was on and
>>>> ended up having to reconfigure Qt4.
>>> Why not using Qt4 from your distro?
>> That still requires configuration for some reason. I couldn't get the
>> project to build without defining the DQT_QMAKE_EXECUTABLE variable.
> If you're in ubuntu you probably have qt5-default, uninstall that package and
> install qt4-default.
>
>> Though I did figure out I could use Tools > Options... > Build & Run >
>> Kits to create an environment for ksnakeduel.
> What is Tools > Options? Is that qtcreator? I can't help you there sorry.
It's a way to configure the build environment. It is indeed QtCreator.
>
>>>> I can try to reproduce the issue
>>>> you're experiencing once I figure out why the themes are copying to the
>>>> project output directory.
>>> Not sure i understand what your problem is really. What is copied where?
>>>
>>> Cheers,
>>>
>>> Albert
>> I apologize. What I meant to say is that I can't figure out why the
>> themes *are not* being copied to the output directory. I have tried
>> manually copying the theme files to the output directory, but that still
>> results in an unusable program since nothing is actually drawn inside
>> the window.
> Are you running make install?
I'm using cmake at the moment. At the very least, I believe cmake is
being used when the Build action is performed in QtCreator.
>
> Cheers,
> Albert
>
>>>> Would there be any ideas as to why this would be? I've cloned the
>>>> location from git clone git://anongit.kde.org/ksnakeduel and the only
>>>> configuration I had to make was pointing cmake to my qmake-qt4 binary.
>>>>
>>>> On 12/14/2014 01:43 PM, Albert Astals Cid wrote:
>>>>> This is an automatically generated e-mail. To reply, visit:
>>>>> https://git.reviewboard.kde.org/r/120192/
>>>>>
>>>>>
>>>>> This still seems to not totally work for me.
>>>>>
>>>>>
>>>>> This is what i did: rm ~/.kde/share/config/ktronrc (or .kde4 if your
>>>>> settings are there) start ktron
>>>>>
>>>>>
>>>>> And the welcome screen says "KSnakeDuel (0 points) versus (0 points)"
>>>>> (i.e. the name seems to be empty)
>>>>>
>>>>>
>>>>> And if i go to settings -> Configure, Right Player is empty and left
>>>>> is "Player 2".
>>>>>
>>>>>
>>>>> Can you reproduce this?
>>>>>
>>>>>
>>>>> - Albert Astals Cid
>>>>>
>>>>>
>>>>> On octubre 14th, 2014, 3:13 p.m. UTC, Stephen Michalski wrote:
>>>>>
>>>>> Review request for KDE Games and Albert Astals Cid.
>>>>> By Stephen Michalski.
>>>>>
>>>>> /Updated oct. 14, 2014, 3:13 p.m./
>>>>>
>>>>> *Bugs: * 337826 <http://bugs.kde.org/show_bug.cgi?id=337826>
>>>>> *Repository: * ksnakeduel
>>>>>
>>>>> Description
>>>>>
>>>>> Fix for bug 337826
>>>>>
>>>>> Testing
>>>>>
>>>>> Game was run for 5 rounds in player vs. player mode and then switched
>>>>> to player vs. computer mode, which was then played for 5 rounds.
>>>>>
>>>>> Diffs
>>>>>
>>>>> * ktron.cpp (4082ff6)
>>>>> * ktron.kcfg (ab764b9)
>>>>>
>>>>> View Diff <https://git.reviewboard.kde.org/r/120192/diff/>
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--
Have a good day
- Stephen Michalski
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