[Kde-games-devel] Review Request 119436: fix for bug #335017: konquest emits warning "QStateMachine::addState: state has already been added to this machine" when starting a new game
Alexander Schuch
aschuch247 at gmail.com
Sat Aug 2 20:53:18 UTC 2014
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localgame.cpp
<https://git.reviewboard.kde.org/r/119436/#comment44362>
The patch looks okay and Konquest still works. :)
However, it looks a bit strange that addState() is implicitly executed by "new Player()" whereas addTransition is explicitly executed by "LocalGame::buildMachine()" at a completely different place. But as for the current state of the code, this is nothing to worry about.
But can you please add a comment here stating that "addState" is implicitly run by the constructor of "Player"? This makes navigating the code a bit easier later on.
- Alexander Schuch
On July 30, 2014, 10:31 p.m., Martin Walch wrote:
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> https://git.reviewboard.kde.org/r/119436/
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> (Updated July 30, 2014, 10:31 p.m.)
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>
> Review request for KDE Games, Alexander Schuch and Nemanja Hirsl.
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> Bugs: 335017
> http://bugs.kde.org/show_bug.cgi?id=335017
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> Repository: konquest
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> Description
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> Back in May I opened bug #335017 and posted this patch there.
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> When starting a new game, konquest emits a warning
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> QStateMachine::addState: state has already been added to this machine
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> for each player. This is because in the constructor of the common Player class, the new object is added to the QStateMachine, and in LocalGame::buildMachine(), they are added again.
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> To avoid the resulting warning, drop one of the occurrences.
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> Considering the status quo of the code, we can expect Game().m_gameMachine to be initialized on Game object creation with the intention to never ever overwrite it afterwards. Hence drop the code from LocalGame::buildMachine().
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> Diffs
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> localgame.cpp a98e2f5
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> Diff: https://git.reviewboard.kde.org/r/119436/diff/
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> Testing
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> Applied patch successfully to master, KDE/4.13 and KDE/4.14.
> Builds fine. When running the game, I do not see the warning appear anymore.
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> Thanks,
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> Martin Walch
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>
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