[Kde-games-devel] Review Request 108234: enable starting and stopping of demo and set action states

Ian Simpson ian.kdedev at yahoo.com
Wed Mar 20 15:40:44 UTC 2013



> On Jan. 23, 2013, 11:25 p.m., Christian Krippendorf wrote:
> > Looks good to me and seem to work as it should. Well done!
> 
> Albert Astals Cid wrote:
>     So what is the status of this? Was it commited or still needs work?
> 
> Albert Astals Cid wrote:
>     Jack, looks like this was never committed, I wonder why you put it against the qgraphic branch instead of the master one. Are you still interested in getting this commited? I guess master branch makes more sense if you want to have this in 4.11
> 
> Ian Simpson wrote:
>     I submitted this before creating an account with my real name.
>     
>     The patch was for the qgraphic branch. As far as I can see, it's the only branch with the GameView class and the patch only applies there.
>     
>     Christian was converting the game to use QGraphicsScene/View and was going to merge it into master but never got around to it before having to move on.
> 
> Albert Astals Cid wrote:
>     So I guess the question is, do you want to be the main driver behind qgraphic branch or should we should discard this review request?

Well, I'd be happy to work on it. I could at least try to get it ready to merge with master at some point. All the hard work has been done and it's pretty close to the current version. Just a few things to do I reckon.

Although Christian didn't commit this it looks like he thought it was ok, so I'd like to keep it.


- Ian


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On Jan. 7, 2013, 7:42 p.m., jack daniel wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/108234/
> -----------------------------------------------------------
> 
> (Updated Jan. 7, 2013, 7:42 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> Set up the KMahjongg::demoMode() slot to start and stop the demo mode.
> 
> Add a signal/slot to react to stopping the demo or MoveListAnimation with a mouse click.
> 
> Display a message box when demo mode is lost.
> 
> 
> Diffs
> -----
> 
>   GameView.h b3f3bda 
>   GameView.cpp d652ed6 
>   kmahjongg.h 511126e 
>   kmahjongg.cpp d546732 
> 
> Diff: http://git.reviewboard.kde.org/r/108234/diff/
> 
> 
> Testing
> -------
> 
> Tried all variations of starting/stopping. Seems to work.
> 
> 
> Thanks,
> 
> jack daniel
> 
>

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