[Kde-games-devel] Online Granatier, common real time online gaming libs?
Eneko Nieto
enekonieto at gmail.com
Mon Jul 15 14:37:41 UTC 2013
What about setting a BoF so we can talk about this in the Akademy?
Thursday or friday could be a good day?
Best Regards
Eneko
2013/7/12 Daniele E. Domenichelli <daniele.domenichelli at gmail.com>:
> On 05/07/13 13:30, Roney Gomes wrote:
>> 1. Do we have to add a new contact in order to play the game or it
>> looks for the contacts we already have in KDE Telepathy?
>
> You and your friend's account must be "friend" at xmpp level, i.e. you
> added your friend to your account with KDE Telepathy (or with any other
> xmpp client), and your friend accepted you.
>
>
>> 3. Is it possible to have KNavalbattle specific contacts? In other
>> words, is it possible to add people through the game interface such
>> that they're game exclusive contacts?
>
> Not exactly, you will be able to play with any contact that has the same
> "capability", i.e. that has KNavalBattle installed. Knowing my friends,
> I won't have many with telepathy and KBattleShip installed, so it won't
> be a long list ;)
> If you think that this is a requirement, we can think about something
> else, for example adding your friend to a group "KNavalBattle", and
> filtering by group, or even using nepomuk tags...
>
>
>> 2. How mature is the library at this point?
>
> Good question :)
>
> I think that the library is in a very good shape from the "code" point
> of view, but some cleanup in order to declare it "stable" is probably
> required...
>
>
>
> Cheers,
> Daniele
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