[Kde-games-devel] Review Request 108567: Fix scene/view corruption on window resize

Christian Krippendorf coding at christian-krippendorf.de
Wed Jan 23 23:21:14 UTC 2013


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The doesn't seem to be a good one. The new images will be created two times. The function resizeTileset() should take care of the process a resize of tiles is needed. The new item positions are also created in resizeTileset(). There must be be a better smarter solution.

- Christian Krippendorf


On Jan. 23, 2013, 8:48 p.m., Ian Simpson wrote:
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> http://git.reviewboard.kde.org/r/108567/
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> (Updated Jan. 23, 2013, 8:48 p.m.)
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> 
> Review request for KDE Games.
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> Description
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> Scene/view was corrupted after resizing the window. Removed tiles were being drawn at their original size.
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> Appears fixed by calling addItemsFromBoardLayout() in order to recreate the scene.
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> Diffs
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>   GameView.cpp d652ed6 
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> Diff: http://git.reviewboard.kde.org/r/108567/diff/
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> Testing
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> Tried some different layouts at different states of play, and the gameover replay animation.
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> Thanks,
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> Ian Simpson
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>

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