[Kde-games-devel] Review Request 114674: Fix bug 310411: Crash when selecting 'Game>Restart puzzle'
Ian Wadham
iandw.au at gmail.com
Mon Dec 30 02:52:01 UTC 2013
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/114674/
-----------------------------------------------------------
(Updated Dec. 30, 2013, 2:52 a.m.)
Status
------
This change has been marked as submitted.
Review request for KDE Games.
Bugs: 310411
http://bugs.kde.org/show_bug.cgi?id=310411
Repository: palapeli
Description
-------
The problem occurs because no puzzle has been selected and loaded when Palapeli starts, therefore there is no puzzle to "restart".
The solution is to enable 'Game>Restart puzzle' only when a puzzle has been selected and loaded and is being solved (the action makes no sense in Palapeli's Collection mode), also to return immediately from Palapeli::Scene:restartPuzzle() if, for any other reason, no puzzle has been successfully loaded.
Diffs
-----
src/engine/scene.cpp 8be0925
src/window/mainwindow.cpp e3305fb
Diff: https://git.reviewboard.kde.org/r/114674/diff/
Testing
-------
Tried 'Game>Restart puzzle' from Collection mode (no action) and from Puzzle mode (puzzle pieces are dismantled and re-shuffled, as expected).
Thanks,
Ian Wadham
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-games-devel/attachments/20131230/24719647/attachment.html>
More information about the kde-games-devel
mailing list