[Kde-games-devel] Review Request 111662: Hard AI for KSquares

Albert Astals Cid aacid at kde.org
Thu Aug 29 20:51:40 UTC 2013


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I'm going to be on holiday most of september, so unless someone else takes care of this review you'll have to wait until I come back.

- Albert Astals Cid


On Aug. 28, 2013, 7:05 a.m., Tom Vincent Peters wrote:
> 
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> http://git.reviewboard.kde.org/r/111662/
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> (Updated Aug. 28, 2013, 7:05 a.m.)
> 
> 
> Review request for KDE Games and Matt Williams.
> 
> 
> Description
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> 
> Hard AI for KSquares, 
> originally submitted about a year ago: https://svn.reviewboard.kde.org/r/6951/
> The new AI level is able to do hard hearted handouts and doublecrosses.
> This time there are only minimal UI changes that are required for the new AI level (and some credits).
> It seems that the medium ai uses hard hearted handouts more often than before (doesn't seem to influence the strength of the medium AI, see "Testing Done")
> 
> 
> Diffs
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> 
>   src/aicontroller.h beaafa8 
>   src/aicontroller.cpp 0bff5e6 
>   src/ksquareswindow.cpp 092c795 
>   src/main.cpp 58184b6 
>   src/prefs_ai.ui 9774aed 
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> Diff: http://git.reviewboard.kde.org/r/111662/diff/
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> 
> Testing
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> 
> 100 autoplay games medium against hard
> a lot of games against hard ai
> some games against medium ai
> Test whether medium ai code changed as a side effect of the new code: https://git.reviewboard.kde.org/r/111705/
> 
> 
> Thanks,
> 
> Tom Vincent Peters
> 
>

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