[Kde-games-devel] Review Request 109999: Solution for bug 317907: Don't write a highscore if the score is 0.
Albert Astals Cid
aacid at kde.org
Sat Apr 13 18:08:58 UTC 2013
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Ship it!
Ship It!
- Albert Astals Cid
On April 13, 2013, 3:31 p.m., Roney Gomes wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/109999/
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> (Updated April 13, 2013, 3:31 p.m.)
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>
> Review request for KDE Games.
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> Description
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> As said in the description, this change avoid the inclusion of the zero score in the high scores list. It doesn't make any sense to threat zero as a valid score, let alone write it in the high scores table (which is meant to expose the player's best matches).
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> This addresses bug 317907.
> http://bugs.kde.org/show_bug.cgi?id=317907
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> Diffs
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> mainwindow.cpp fb4b144
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> Diff: http://git.reviewboard.kde.org/r/109999/diff/
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> Testing
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> All the tests below were made before any score was calculated.
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> -- Game over.
> -- Changed game's hardness before the conclusion of a stage, which interrupted the game and asked for a new one.
> -- Clicked the "New Game" button before the conclusion of a stage, interrupting the current game.
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> Thanks,
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> Roney Gomes
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>
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