[Kde-games-devel] Review Request 109880: New shuffling algorithm

Albert Astals Cid aacid at kde.org
Wed Apr 10 20:42:00 UTC 2013


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The code's much easier to understand now. Thanks a lot :-)

So now that we can understand the code, can you explain what's the improvement this provides over the current code?

- Albert Astals Cid


On April 10, 2013, 4:08 p.m., Ashwin Rajeev wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/109880/
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> 
> (Updated April 10, 2013, 4:08 p.m.)
> 
> 
> Review request for KDE Games, Albert Astals Cid and Parker Coates.
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> Description
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> Instead of randomly rotating every cell, rotate random cells such that initial and final state are not same and minimum moves to win is equal to shuffle limit.
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> This will also make sure the highscore is impartial on every game.
> I am also thinking of committing new highscore method since this patch will make getting highscore impossible for some cases.
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> This addresses bug 160470.
>     http://bugs.kde.org/show_bug.cgi?id=160470
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> 
> Diffs
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>   src/abstractgrid.cpp 63ed8b8 
>   src/globals.h 6df25a0 
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> Diff: http://git.reviewboard.kde.org/r/109880/diff/
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> 
> Testing
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> Thanks,
> 
> Ashwin Rajeev
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>

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