[Kde-games-devel] Review Request 109800: [PATCH] Fix for click-and-drag alternative

Albert Astals Cid aacid at kde.org
Tue Apr 2 22:23:57 UTC 2013


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dealer.cpp
<http://git.reviewboard.kde.org/r/109800/#comment22547>

    I'm not a KPat expert but calling KCardScene::mousReleaseEvent from mousePressEvent does look weird



dealer.cpp
<http://git.reviewboard.kde.org/r/109800/#comment22548>

    To be honest i'm not sure that this QTime solution is good, but if you plan on keep using it, you should at least use QApplication::startDragTime and not 500


- Albert Astals Cid


On March 30, 2013, 2:51 p.m., Saurav Singhi wrote:
> 
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> http://git.reviewboard.kde.org/r/109800/
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> (Updated March 30, 2013, 2:51 p.m.)
> 
> 
> Review request for KDE Games and Viranch Mehta.
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> Description
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> This patch applies to kpat/dealer.h and kpat/dealer.cpp
> 
> I have introduced a QTime variable clickTime in th class DealerScene to measure the time difference between mouse press and mouse release. Mouse press is treated as single click and if mouse is released before 500 ms the release function does nothing. The release statements are executed the next time mouse is clicked.
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> 
> This addresses bug 249812.
>     http://bugs.kde.org/show_bug.cgi?id=249812
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> 
> Diffs
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>   dealer.h 9db2087 
>   dealer.cpp 1de913f 
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> Diff: http://git.reviewboard.kde.org/r/109800/diff/
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> 
> Testing
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> 
> Thanks,
> 
> Saurav Singhi
> 
>

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