[Kde-games-devel] Review Request: Bugs 303142 - Ksirk crash when we exit and 305000 - ksirk crashing random times
Nemanja Hirsl
nemhirsl at gmail.com
Tue Sep 25 21:55:15 UTC 2012
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/7046/
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Review request for KDE Games.
Description
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The analysis is the same as for bug 304362 and review: https://svn.reviewboard.kde.org/r/7045/
qDeleteAll crashes because of invalid iterators.
This time, qDeleteAll is called from libkdegames.
Diffs
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/trunk/KDE/kdegames/libkdegames/libkdegamesprivate/kgame/kgame.cpp 1309567
Diff: http://svn.reviewboard.kde.org/r/7046/diff/
Testing
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1. New local game with 5 players
2. During the game, press 'x' to exit the game.
3. Game crashes with backtraces attached to bugs in summary.
Debug logs:
ksirk(9517) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
ksirk(9517)/libkdegames (KGame) KGame::~KGame:
ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Baudouin"
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4304c30) , id= 1025
ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x6b1f480)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x6b1f480) delete= false
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be removed KPlayer(0x4304c30)
ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1025 ) to be removed KPlayer(0x4304c30)
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1025
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: "De Gaulle"
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x43070f0) , id= 1027
ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4770270)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4770270) delete= false
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1027 ) to be removed KPlayer(0x43070f0)
ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1027 ) to be removed KPlayer(0x43070f0)
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1027
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4313130) , id= 1029
ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x430c730)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x430c730) delete= false
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be removed KPlayer(0x4313130)
ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1029 ) to be removed KPlayer(0x4313130)
ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1029
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
KCrash: Application 'ksirk' crashing...
After patch applied, same test case is not crashing anymore.
Debug logs:
ksirk(9848) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
ksirk(9848)/libkdegames (KGame) KGame::~KGame:
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Baudouin"
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x3ff4120) , id= 1025
ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x3ff4700)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x3ff4700) delete= false
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be removed KPlayer(0x3ff4120)
ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1025 ) to be removed KPlayer(0x3ff4120)
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1025
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "de Gaulle"
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x40330f0) , id= 1026
ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x3ff4590)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x3ff4590) delete= false
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1026 ) to be removed KPlayer(0x40330f0)
ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1026 ) to be removed KPlayer(0x40330f0)
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1026
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Victor Emmanuel"
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4032be0) , id= 1027
ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4ab86e0)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4ab86e0) delete= false
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1027 ) to be removed KPlayer(0x4032be0)
ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1027 ) to be removed KPlayer(0x4032be0)
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1027
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Akihito"
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4039450) , id= 1028
ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4033f20)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4033f20) delete= false
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1028 ) to be removed KPlayer(0x4039450)
ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1028 ) to be removed KPlayer(0x4039450)
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1028
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4034330) , id= 1029
ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x403ac40)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x403ac40) delete= false
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be removed KPlayer(0x4034330)
ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1029 ) to be removed KPlayer(0x4034330)
ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer 1029
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848)/libkdegames (KGame) KGame::~KGame: done
ksirk(9848)/libkdegames (KGame) KGameNetwork::~KGameNetwork: this= KGameNetwork(0x20217d0)
ksirk(9848)/libkdegames (KGame) KMessageServer::~KMessageServer: this= KMessageServer(0x1fc0210)
ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: ------------------ KMESSAGESERVER -----------------------
ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: MaxClients : -1
ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: NoOfClients : 1
ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: ---------------------------------------------------
ksirk(9848)/libkdegames (KGame) KMessageClient::removeBrokenConnection: : timer single shot for removeBrokenConnection KMessageClient(0x1fbfcf0)
ksirk(9848)/libkdegames (KGame) KMessageServer::~KMessageServer: done
ksirk(9848) Ksirk::FightArena::~FightArena:
ksirk(9848)/libkdegames (KGame) KGameChat::~KGameChat:
Thanks,
Nemanja Hirsl
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