[Kde-games-devel] New Roxdoku puzzles
Yuri Chornoivan
yurchor at ukr.net
Wed Mar 21 09:46:19 UTC 2012
Wed, 21 Mar 2012 11:31:09 +0200 було написано Ian Wadham
<iandw.au at gmail.com>:
> Hi guys,
>
> KSudoku has had a lot of changes lately to the way it handles 3-D
> (Roxfoku) puzzles.
> The most obvious changes are in the 3-D view. This used to jump about,
> flicker and
> change sizes of things in a way that made it quite hard to see the
> details of the puzzle.
> Also the colors and color changes when highlighting made some cells hard
> to see.
>
> The colours and sizes are different now, so I hope everything is easier
> to see.
> Also there is a time-delay to prevent highlighting flickering off and on
> as you move
> the cursor across empty space from one cell to another. If you stop in
> an empty space,
> highlighting turns off after a short delay.
>
> I would appreciate some feedback on these changes, so please try out
> some Roxdoku
> puzzles. They are fun, quite quick to do and they exercise a different
> part of your brain.
> There are only 27 cells in a 3x3x3 puzzle, as opposed to the usual 81 in
> a 2-D puzzle.
<------snip------->
Hi,
Many thanks for your work.
Just one minor question:
#: ksudoku/src/shapes/DoubleRoxdoku.desktop:3
msgctxt "Description"
msgid "Three-dimensional puzzle with two interlocking 3x3 cubes"
#: ksudoku/src/shapes/RoxdokuTwin.desktop:3
msgctxt "Description"
msgid "Three-dimensional puzzle with two 3x3 cubes which share a corner"
#: ksudoku/src/shapes/SamuraiRoxdoku.desktop:3
msgctxt "Description"
msgid "Samurai three-dimensional puzzle with nine 3x3 cubes"
Should is be "3x3x3 cubes"?
Thanks in advance for your answer.
Best regards,
Yuri
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