[Kde-games-devel] git conversion kmahjongg
Frederik Schwarzer
schwarzer at kde.org
Wed Mar 14 00:51:07 UTC 2012
Am Dienstag, 13. März 2012, 23:50:29 schrieb Mathias Kraus:
> Am Dienstag, 13. März 2012, 21:20:59 schrieb Stefan Majewsky:
> > On Tue, Mar 13, 2012 at 8:23 PM, Christian Krippendorf
> >
> > <Coding at christian-krippendorf.de> wrote:
> > > find_package(KDE4 REQUIRED)
> > > include_directories (${QDBUS_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}
> > > ${CMAKE_BINARY_DIR} ${KDE4_INCLUDES})
> >
> > I think the actual idiom is:
> >
> > find_package(KDE4 REQUIRED)
> > include(KDE4Defaults)
> > include_directories(${KDE4_INCLUDES})
>
> well, in granatier I do just the following and it works quite good
>
> if (NOT KDE4_FOUND)
> find_package(KDE4 REQUIRED)
> include(KDE4Defaults)
> include_directories(${KDE4_INCLUDES})
> endif (NOT KDE4_FOUND)
I think we should be a bit more explicit. Defining a variable in the
kdegames/CMakeLists.txt and looking for it in the games's cmake files
sounds right.
Regards
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