[Kde-games-devel] thoughts about QML support in libkdegames

Viranch Mehta viranch.mehta at gmail.com
Sun Jun 24 20:47:00 UTC 2012


On Wed, Jun 20, 2012 at 4:15 AM, Albert Astals Cid <aacid at kde.org> wrote:

>
> Have a look at the KDeclarativeMainWindow implementation,
> http://lxr.kde.org/source/extragear/base/plasma-
> mobile/applications/common/kdeclarativemainwindow.cpp
> even better if you speak with the authors so maybe you can base your code
> off
> theirs?
>
>
I don't think we need to implement our own main window also in QML. QML
makes
sense only in the canvas area where graphics are painted imo.

Viranch
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