[Kde-games-devel] Review Request: kmahjongg: Feature Request of a fast selection when selecting unmatch tiles
Christian Krippendorf
Coding at christian-krippendorf.de
Wed Jan 11 19:02:17 UTC 2012
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/6836/
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(Updated Jan. 11, 2012, 7:02 p.m.)
Review request for KDE Games.
Changes
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So, ... ready :D
This patch adds 3 different selection-modes.
These modes will be effective when a user has a tile already selected and selects a different second tile that does not match the actual one. Then following can happen:
- The first tile keeps selected and the second wont't get selected.
- The second tile gets selected and the first one will be unselected.
- Both tiles gets unselected.
They don't effect clicking on the same tile. Clicking on a already selected tile, will deselect it. Maybe a later checkbox option will give the user the optionen to handle this in a different way.
I also don't know if the text parts are ok in the gui. Also please test the code. Maybe this is also a good idea for kshisen etc. as it lets the user decide how to handle when clicking on an unmatching tile.
Greez
Description
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Bug List Link: https://bugs.kde.org/show_bug.cgi?id=286878
Diffs (updated)
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trunk/KDE/kdegames/kmahjongg/boardwidget.h 1273080
trunk/KDE/kdegames/kmahjongg/boardwidget.cpp 1273080
trunk/KDE/kdegames/kmahjongg/kmahjongg.cpp 1273080
trunk/KDE/kdegames/kmahjongg/kmahjongg.kcfg 1273080
trunk/KDE/kdegames/kmahjongg/settings.ui 1273080
Diff: http://svn.reviewboard.kde.org/r/6836/diff/diff
Testing
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Thanks,
Christian Krippendorf
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