[Kde-games-devel] Questions about including a new game

Jakob Gruber jakob.gruber at gmail.com
Mon Feb 20 22:12:46 UTC 2012


Hi list,

I've been working on a nonogram puzzle game (think Nintendo Picross,
Paint By Numbers) based on Qt / QGraphicsScene. The objective of the
game is to mark all boxes correctly by following the hints given by
numbers at the side of the field.

It's still a work in progress - for example, it'd be nice to have a set
of predefined levels that actually result in a nice pictogram when fully
solved. The graphics could use an overhaul (I'm no artist :). Color
nonograms could be supported. However, the current state is very playable.

A screenshot is available at [1] and the code itself is hosted at my
github repo [2]. For testing purposes, it should be enough to run 'make
&& build/picmi' in the project root.

I'd be interested in integrating it with kde-games, but I'm not sure if
it's suitable / up to par, nor what the correct procedure or next steps
would be. What do you guys think?

Jakob

[1] http://omploader.org/vY3Vodg
[2] https://github.com/schuay/picmi-rewrite


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