[Kde-games-devel] Review Request: Avoid a crash when knavalbattle receives a valid (but understood) xml message
Albert Astals Cid
tsdgeos at terra.es
Sat Dec 8 15:30:55 UTC 2012
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Ship it!
Ship It!
- Albert Astals Cid
On Dec. 2, 2012, 9:51 a.m., Jaime Torres Amate wrote:
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> http://git.reviewboard.kde.org/r/107554/
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> (Updated Dec. 2, 2012, 9:51 a.m.)
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>
> Review request for KDE Games.
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> Description
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> Avoid a crash when knavalbattle receives a valid (but understood) xml message.
> When the not understood message (for example, the one needed to enable/disable adjacent ships, for KDE SC 4.11) is received, msg is null.
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> Diffs
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> src/networkentity.cpp 3367389
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> Diff: http://git.reviewboard.kde.org/r/107554/diff/
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> Testing
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> Does not crash, even when does not receives a non valid xml message.
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> Thanks,
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> Jaime Torres Amate
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>
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