[Kde-games-devel] kdegames / git

Albert Astals Cid aacid at kde.org
Sat Aug 18 11:10:10 UTC 2012


El Dissabte, 18 d'agost de 2012, a les 08:49:56, Wolfgang Rohdewald va 
escriure:
> Am Freitag, 17. August 2012, 16:15:11 schrieb Raphael Kubo da Costa:
> > Albert Astals Cid <aacid at kde.org> writes:
> > > Ayone knows how did other migrations solve this? With commits after
> > > migrating to git? Or did they fix it in svn so the git repo was
> > > correct?
> > 
> > kdeutils did the move in SVN; Nicolás Alvarez and I worked on
> > /branches/worked/kdeutils-build-standalone. An example commit there is
> > [1]. We later merged that branch back into trunk [2], and the git
> > conversion happened sometime later.
> > 
> > [1] http://websvn.kde.org/?view=revision&revision=1231767
> > [2] http://websvn.kde.org/?view=revision&revision=1245242
> 
> Looking at history of libkdegames/CMakeLists.txt, I believe split building
> should already work (doc except). But not for me.

I'll have a look at all the repos, I will also look into moving the doc 
folders into each of the games (in svn) so the git repo actually builds.

Cheers,
  Albert

> 
> cmake for libkdegames only worked after adding find_package(KDE4)
> in front of KDE4_NO_ENABLE_FINAL. Otherwise cmake complains
> 	Unknown CMake command "KDE4_NO_ENABLE_FINAL".
> 
> But compilation fails with
> 	Generating moc_kgamepopupitem.cpp
> 	/home/wr/tmp/libkdegames/kgamepopupitem.h:48: Error: Undefined interface
> source code:
> 	Q_INTERFACES(QGraphicsItem)
> 
> Maybe I don't have the right environment for this - I rarely build anything
> KDE-related from source. libqt4-dev is installed.


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