[Kde-games-devel] svgz in git

Wolfgang Rohdewald wolfgang at rohdewald.de
Mon Aug 13 22:02:50 UTC 2012


is size still of concern?

there was the idea of PovAddict (btw who is that?) to recompress them
with zero compression, but I cannot see how to invoke gzip to do that.

another way would be to define git filters which decompress when
committing and compress when checkouting. But is it worth the
trouble?

after running git gc --aggressive, those are repo sizes:

i5:~/src/games2git/done/processed$ du -s * | sort -nr
165148  libkdegames
159548  palapeli
95344   kpat
77308   ktuberling
69176   kgoldrunner
66952   kmahjongg
64932   klines
63652   kolf
61772   kmines
59096   kbounce
57592   kbattleship
56132   katomic
54244   kreversi
53744   kbreakout
53064   konquest
52952   kshisen
52588   kspaceduel
51640   kfourinline
50124   kjumpingcube
47308   ksirk
46068   klickety
40300   kdiamond
34268   libkmahjongg
33792   ksudoku
32868   granatier
32120   ksokoban
31836   kiriki
29848   killbots
29576   kigo
28804   ksquares
28392   bovo
27908   kapman
27428   kblocks
26732   kajongg
25552   kollision
20708   kubrick
20592   bomber




-- 
Wolfgang


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