[Kde-games-devel] svgz in git
Wolfgang Rohdewald
wolfgang at rohdewald.de
Mon Aug 13 22:02:50 UTC 2012
is size still of concern?
there was the idea of PovAddict (btw who is that?) to recompress them
with zero compression, but I cannot see how to invoke gzip to do that.
another way would be to define git filters which decompress when
committing and compress when checkouting. But is it worth the
trouble?
after running git gc --aggressive, those are repo sizes:
i5:~/src/games2git/done/processed$ du -s * | sort -nr
165148 libkdegames
159548 palapeli
95344 kpat
77308 ktuberling
69176 kgoldrunner
66952 kmahjongg
64932 klines
63652 kolf
61772 kmines
59096 kbounce
57592 kbattleship
56132 katomic
54244 kreversi
53744 kbreakout
53064 konquest
52952 kshisen
52588 kspaceduel
51640 kfourinline
50124 kjumpingcube
47308 ksirk
46068 klickety
40300 kdiamond
34268 libkmahjongg
33792 ksudoku
32868 granatier
32120 ksokoban
31836 kiriki
29848 killbots
29576 kigo
28804 ksquares
28392 bovo
27908 kapman
27428 kblocks
26732 kajongg
25552 kollision
20708 kubrick
20592 bomber
--
Wolfgang
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