[Kde-games-devel] Review Request: Fix graphical glich if 'esc' is pressed after entering shipcount.
Albert Astals Cid
aacid at kde.org
Mon Aug 6 23:27:57 UTC 2012
> On July 31, 2012, 10:19 p.m., Albert Astals Cid wrote:
> > What are the steps to reproduce the glitch?
>
> Michael Reeves wrote:
> 1)Click a source planet
> 2)enter a number of ships
> 3) Three hit escape.
>
> The ** characters will remain after the edit field is disable.
I guess you have
1.5) Click target planet
When i press escape the field hides not disables, which KDE/konquest version are you using?
- Albert
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/7014/#review10895
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On July 30, 2012, 7:41 p.m., Michael Reeves wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://svn.reviewboard.kde.org/r/7014/
> -----------------------------------------------------------
>
> (Updated July 30, 2012, 7:41 p.m.)
>
>
> Review request for KDE Games.
>
>
> Description
> -------
>
> Clear the shipcount edit field if 'esc' is pressed
>
>
> Diffs
> -----
>
> /branches/KDE/4.8/kdegames/konquest/gameview.cc 1308596
>
> Diff: http://svn.reviewboard.kde.org/r/7014/diff/
>
>
> Testing
> -------
>
> Verrified normal functionality after fix. No longer displays stray '*' characters after edit field is switched off.
>
>
> Thanks,
>
> Michael Reeves
>
>
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