[Kde-games-devel] Review Request: Increase the Row Height of Kiriki
Arjun Basu
arjunkbasu at gmail.com
Fri Apr 6 13:13:24 UTC 2012
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/6931/
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(Updated April 6, 2012, 1:13 p.m.)
Review request for KDE Games.
Changes
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Finally figured it out :). The dataChanged() signal is emitted whenever there is a need to redraw the canvas. I declared a function redraw(const QModelIndex &mi) which emits the dataChanged(signal) for the different values of mi. It is then called in the showPreferences() in kiriki.cpp if the font size has been changed.
Description
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This is in response to the feature request https://bugs.kde.org/show_bug.cgi?id=225582. Now, there is a provision of increasing the font size and as a result the row height increases too. The value of the font size in the preferences can take values from 0 to 10. O being the default font size.
Diffs (updated)
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/trunk/KDE/kdegames/kiriki/src/configPage.ui 1282954
/trunk/KDE/kdegames/kiriki/src/kiriki.cpp 1282954
/trunk/KDE/kdegames/kiriki/src/kiriki.kcfg 1282954
/trunk/KDE/kdegames/kiriki/src/row.h 1282954
/trunk/KDE/kdegames/kiriki/src/scores.h 1282954
/trunk/KDE/kdegames/kiriki/src/scores.cpp 1282954
Diff: http://svn.reviewboard.kde.org/r/6931/diff/
Testing
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I have tested it and it works fine
Screenshots
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The New Preferences Dialog
http://svn.reviewboard.kde.org/r/6931/s/629/
The Game Canvas after increasing font size
http://svn.reviewboard.kde.org/r/6931/s/630/
Thanks,
Arjun Basu
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