[Kde-games-devel] Review Request: Choose raster graphicssystem by default in all apps linking against libkdegames

Wolfgang Rohdewald wolfgang at rohdewald.de
Thu Oct 13 17:19:55 UTC 2011


Am Donnerstag, 13. Oktober 2011, 18:04:18 schrieb Frederik Schwarzer:
> [Wolfgang Rohdewald - Donnerstag, 13. Oktober 2011 11:37:06]
> 
> > Am Donnerstag, 13. Oktober 2011, 20:33:12 schrieb Ian Wadham:
> > > I just went back to my Linux machine and rebuilt KDE Games
> > > and yes, the graphics does have an overall smoother feel now.
> > 
> > there is some shell variable which overrides the precompiled
> > graphics engine but I have no time right now to find out
> > which one it was.
> > 
> > that would make it easier to compare.
> 
> export QT_GRAPHICSSYSTEM=raster
> 
> That one?

yes. See
http://doc.qt.nokia.com/4.7-snapshot/qapplication.html#setGraphicsSystem

kajongg explicitly sets raster since the beginning of 2011.
kajongg.py:    KApplication.setGraphicsSystem('raster')

-- 
Wolfgang



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