[Kde-games-devel] Re: Kolf in 4.6, call for testing
Burkhard Lück
lueck at hube-lueck.de
Sat Nov 13 00:23:08 CET 2010
Am Samstag, 13. November 2010, um 00:04:22 schrieb Frederik Schwarzer:
> [Stefan Majewsky - Freitag 12 November 2010 09:22:07]
>
> > Am Freitag, 12. November 2010, 00:51:14 schrieb Frederik Schwarzer:
> > > If I try to start Kolf, it crashes with the following backtrace.
> > > (my system seems screwed for a few days now so this could as well
> > > just be another of the hick-ups)
> > > [...]
> >
> > I've just touched that code while fixing bug #256647. Could you check
> > again?
>
> Hmm, still crashes here on startup. I also removed old configs, but
> still...
>
Same for me.
> My KDE is the one from Debian snapshots, meaning, a mixture of 4.5.1 and
> 4.5.2.
>
$ kolf -version
xxQt: 4.7.0
KDE Development Platform: 4.5.76 (4.6 >= 20101111)
xxKolfxx: 1.10
Qt + KDE trunk compiled from sources
kdegames rev 1196294
Strange is that I don't even get a usefull crash report using
DCMAKE_BUILD_TYPE=debugful building kdegames.
--
Burkhard Lück
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