[Kde-games-devel] Regarding Mancala

Inge Wallin inge at lysator.liu.se
Fri May 7 14:58:13 CEST 2010


On Friday 07 May 2010 13:58:10 Mauricio Piacentini wrote:
> > I don't understand this urge to throw things out.  Sure, a tutorial is a
> > good thing.  Nevertheless, many many people have already managed to play
> > the ones that we already have.  Besides, what's boring with a
> > less-than-perfect game? Isn't one of the critiques of the gaming
> > industry the last few years that it's all surface and the game
> > experience has suffered for it?
> 
> ..
> 
> > Anyway, if you really want to have every game to have a tutorial, then
> > I'm all for it as long as a game is not thrown out if it doesn't.  Why
> > not introduce a set or "must" and "should" rules for being in kdegames?
> >  In my opinion, the tutorial belongs squarely in the "should" camp.
> 
> Just for the record, if you read my initial message and the log of the
> last IRC meeting you will see that I am against throwing anything out,
> or raising the bar for new games. My position is that we could have
> 500 games in the module, and distros/users would be free to pick up
> the ones they like. However, other have different opinions on this,
> that is why bringing this discussion to the list is relevant.
> So you also believe Mancala should be included, if the points raised
> (lack of KGameTheme and some others) are addressed?

In short: yes.

And sorry if my reply above seems to point to you, Mauricio (which it does).  
When I wrote "you" above, it was in a general sense.

	-Inge


More information about the kde-games-devel mailing list