[Kde-games-devel] Introducing myself and about participating in the project 'New AI for KsirK '
Gaël (aka Kleag)
kleag at free.fr
Thu Mar 18 22:10:06 CET 2010
Hello Shuvro,
On Wednesday 17 March 2010 12:09:22 shuvro sarker wrote:
> I am shuvro,a final year student of computer science and engineering in
> Bangladesh University of Engineering and Technology.
> I am interested about the project 'New AI for KsirK'.This is my first mail
> in the mailing list.
Welcome to KsirK and kdegames!
>
> I have keen interest in game and AI for a long time.And I have made simple
> games
> in C/C++,chess game in Java(no AI but with networking),FPS games with
> actionscript , Darkbasic game engine
> (Here some sort of AI was included but that was trivial).And I have studied
> about game AI of FPS and racing game and also about general purpose game
> AI. Recently I did some work with FPS games in Blender Game Engine.
>
> It will be a pleasure for me if I get the chance of the development of the
> game 'KsirK'. Because personally I love strategy games.
> I have installed and played the game.And I think this game has the
> potential to be developed further.
Jesus (see his mail and my answer below) has already candidated to work on
this GsoC project. So, I don't know if two students can work on the same
project, in binom ? Or how the projects are affected is there is more than one
candidate for them ?
Anybody have answers to these questions ?
Also, as I already stated, I will not be able to act as a mentor (having
already 2 or 3 trainees, one PhD student, 2 kids and holidays to handle during
the summer :-) ), so any student will have to find a mentor here in kdegames or
elsewhere. I will still be able to transmit my knowledge about the game and to
help with specific problems, but not to follow the project in a day to day
basis.
So, welcome again and I hope you will also be able to work on KsirK this
summer!
Regards,
Gaëll
My answer to Jesus Mager a few days ago:
> Hello Jesus,
>
> I'm happy to see you volunteering to work on the ksirk AI! :-)
>
> On Wednesday 10 March 2010 01:57:46 Jesus Mager wrote:
> > Hi developers!
> >
> > My name is Jesús Mager, student of the UNAM Mexico and I'm interested
> > in participate in GSoC writing a new IA for Ksirk [1]. Do you have
> > more information about the needed improvements? It seems the IA cheats
> > (fixed?),
>
> Yes, this is (presumably) fixed. It was a bug not a volunteer cheat :-)
>
> > don't responses in some cases etc... [2] I really will
> > apresiate ideas about what the new IA should do (expectations?).
>
> Some known problems are listed here:
> https://bugs.kde.org/show_bug.cgi?id=170777
>
> But the main problems are that the current AI, taken from xfrisk (a C
> implementation) is not well integrated into the game, does not use formal
> game AI algorithms and is purely tactic with no stratefy: at each turns it
> chooses the action that will allow it to gain a country or a continent,
> with no idea how to win the whole game and with no idea of its current
> goal. Also, it does not try to guess the other players strategies.
>
> So, the KsirK AI is a completely open problem that you'll have to rethink
> from the beginning.
>
> Regards,
>
> Gaël
>
> > [1] http://community.kde.org/GSoC/2010/Ideas#Project:_New_AI_for_KsirK
> > [2] comments of http://games.kde.org/game.php?game=ksirk
> >
> > best!
> >
> > --
> > Jesus Mager
> > [www.h1n1-al.blogspot.com]
> > _______________________________________________
> > kde-games-devel mailing list
> > kde-games-devel at kde.org
> > https://mail.kde.org/mailman/listinfo/kde-games-devel
--
KsirK - a world domination strategy game
http://techbase.kde.org/Projects/Games/Tactic_and_Strategy/KsirK
KGraphViewer - a GraphViz dot graphs viewer and editor based on a reusable
part
http://extragear.kde.org/apps/kgraphviewer
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