[Kde-games-devel] Moving the KGameRenderer framework to pseudo-kdereview
Stefan Majewsky
kdemailinglists at bethselamin.de
Sun Jun 27 20:09:16 CEST 2010
Hi,
I have finished a first feature-complete implementation of the KGameRenderer
framework. For the uninitiated: KGameRenderer is a small SVG->pixmap rendering
framework for use in KDE games. It combines several rendering optimisations
(multi-leveled caching, dedicated rendering threads). My plan is to integrate
KGameRenderer into libkdegames and slowly port the half-baked SVG rendering
code in our games to KGameRenderer.
KGameRenderer currently exists in a Git branch which can be obtained from
git://git.bethselamin.de/kdegames-work.git (branch "kgamerenderer"). There is
also a review at http://reviewboard.kde.org/r/4283/
Please review the code especially for API and ABI issues. If no objections
arise, I will dcommit my local work branch to trunk two weeks from now.
Greetings
Stefan
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