[Kde-games-devel] Moving the KGameRenderer framework to pseudo-kdereview

Stefan Majewsky kdemailinglists at bethselamin.de
Sun Jun 27 20:09:16 CEST 2010


Hi,

I have finished a first feature-complete implementation of the KGameRenderer 
framework. For the uninitiated: KGameRenderer is a small SVG->pixmap rendering 
framework for use in KDE games. It combines several rendering optimisations 
(multi-leveled caching, dedicated rendering threads). My plan is to integrate 
KGameRenderer into libkdegames and slowly port the half-baked SVG rendering 
code in our games to KGameRenderer.

KGameRenderer currently exists in a Git branch which can be obtained from 
git://git.bethselamin.de/kdegames-work.git (branch "kgamerenderer"). There is 
also a review at http://reviewboard.kde.org/r/4283/

Please review the code especially for API and ABI issues. If no objections 
arise, I will dcommit my local work branch to trunk two weeks from now.

Greetings
Stefan


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