[Kde-games-devel] Moving palapeli-goldberg-slicer to kdereview
Stefan Majewsky
kdemailinglists at bethselamin.de
Sun Jul 11 23:26:43 CEST 2010
On Wednesday 30 June 2010 23:00:37 Johannes Loehnert wrote:
> after a bit of polishing I have now moved Goldberg Slicer to kdereview.
The code looks good to me. The algorithms could probably use some more
documentation (just in case you get hit by a bus), but that's not a reason to
fail the review IMO.
You did not use the SlicerMode interface provided by libpala. This is okay
because I added these only one week ago. I have now ported the Goldberg slicer
to use modes (r1148763).
> It is to become the new default Slicer plugin for the game Palapeli.
> [...]
> The intended target of the module is trunk/KDE/kdegames/palapeli/slicers.
> The matter is coordinated with Stefan Majewski, the maintainer of Palapeli
To reflect the target status as the default slicer plugin, and in order to
dejargonize the name (i.e. nobody knows what Goldberg means), I have renamed
the slicer from "Goldberg" to "Palapeli Slicer Collection (formerly known as
Goldberg slicer)" (r1148770). I hope that's okay for you.
So if no further objections arise, I will integrate the Goldberg slicer into
Palapeli's source tree by next Wednesday.
Greetings
Stefan
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