[Kde-games-devel] Introducing Myself to This List

Shlomi Fish shlomif at iglu.org.il
Tue Feb 23 18:10:36 CET 2010


Hi.

On Tuesday 23 Feb 2010 18:25:33 Tadeusz Andrzej Kadłubowski wrote:
> On Feb 23, 2010, at 12:33 PM, Shlomi Fish wrote:
> 
> Hello,
> 
> > My plans for KDE Games:
> > -----------------------
> > 
> > Well, I'd like to restore KSokoban, so I'd like to work on porting
> > the code
> > from KDE 3.x.
> 
> I already did that.
> 
> There's magazynier, a sokoban game for KDE4. You can find it in
> playground/games/magazynier.
>

Thanks for your effort and for letting me know of this before I duplicated 
your effort (I intended to do exactly that right now).

One thing I should note is that I'm unhappy with the renaming of several KDE 
applications to more artsy and less intuitive names in KDE 4.x:

* khexedit ==> okteta.

* kpdf => Okular.

And now:

* ksokoban ==> magazinier.

In any case, after I did:

<<<
svn co svn://anonsvn.kde.org/home/kde/trunk/playground/games/magazynier
>>>

and ran cmake .. in the build/ I got the following errors:

<<<<
shlomi:~/Download/unpack/gui/KDE/svn/magazynier/build$ make                     
Scanning dependencies of target magazynier_automoc                              
Generating moc_renderer.cpp                                                     
Generating moc_levelPack.cpp                                                    
Generating moc_levelModel.cpp                                                   
Generating moc_window.cpp                                                       
[  0%] Built target magazynier_automoc                                          
[  9%] Generating settings.h, settings.cpp                                      
Scanning dependencies of target magazynier                                      
[ 18%] Building CXX object CMakeFiles/magazynier.dir/magazynier_automoc.o       
[ 27%] Building CXX object CMakeFiles/magazynier.dir/astar.o                    
[ 36%] Building CXX object CMakeFiles/magazynier.dir/commands.o                 
[ 45%] Building CXX object CMakeFiles/magazynier.dir/item.o                     
[ 54%] Building CXX object CMakeFiles/magazynier.dir/levelModel.o               
/home/shlomi/Download/unpack/gui/KDE/svn/magazynier/levelModel.cpp:183: 
warning: unused parameter ‘rect’                                                        
[ 63%] Building CXX object CMakeFiles/magazynier.dir/levelPack.o                
[ 72%] Building CXX object CMakeFiles/magazynier.dir/magazynier.o               
[ 81%] Building CXX object CMakeFiles/magazynier.dir/renderer.o                 
/home/shlomi/Download/unpack/gui/KDE/svn/magazynier/renderer.cpp:23:22: error: 
KGameTheme: No such file or directory                                            
/home/shlomi/Download/unpack/gui/KDE/svn/magazynier/renderer.cpp: In member 
function ‘void Renderer::loadTheme()’:                                              
/home/shlomi/Download/unpack/gui/KDE/svn/magazynier/renderer.cpp:54: warning: 
possible problem detected in invocation of delete operator:
>>>>

I guess I need kdegames-trunk... do I need anything else from trunk?

> It is in good shape to be ready for 4.5. At the moment it has some
> graphical glitches. We recently implemented themes that show the
> player from different directions and it's not perfect yet.
> 

OK.

> The only major work that magazynier needs now is good highscore
> system. There are some minor usability issues, for example the status
> bar is messy.

OK.

> 
> In my opinion working on magazynier is the simplest and most viable
> way to bring a sokoban game back to kdegames module. I'm happy to
> invite you to join us.
>

Thanks, I'll take a look (if I will be able to build it.).

Regards,

	Shlomi Fish

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