[Kde-games-devel] GSoC ideas
Parker Coates
parker.coates at kdemail.net
Sun Feb 21 21:09:56 CET 2010
On Sun, Feb 21, 2010 at 14:27, Stefan Majewsky wrote:
> Am Sonntag, 21. Februar 2010 15:35:57 schrieb Lydia Pintscher:
>> http://community.kde.org/GSoC/2010/Ideas has none or only one idea for
>> your team so far. This is a bit sad as students are starting to look
>> for projects and ideas already. Also we need this page to be filled
>> for our org application. So please put your ideas there asap. If your
>> team decides to not take part this year for some reason please also
>> let me know too. Admins are around in #kde-git for questions.
>
> Re-reading the discussion on this mailing list from about a month ago [1], it
> seems like we have decided that we do not have any good ideas. Parker Coates
> has summarized the situation quite well:
>
>> Personally, I'm thinking that maybe KDEGames should pass on GSoC this year.
>> It was great that we got so many slots last year, but as you [me] mentioned
>> the overall outcome wasn't great. It might be wise to give this summer's
>> slots to KDE subprojects that could better put them to use.
>>
>> KDEGames has reached a bit of an awkward point. The community in general is
>> pretty inactive. We have a lot of games in SVN, but very few active
>> maintainers. I fear using GSoC to add more games to the module will only
>> result in more abandonware. The work that really needs done is polishing/bug
>> fixing/maintenance of our existing games, but my understanding is that such
>> work isn't really eligible for a GSoC because it has hard to define goals
>> and isn't terribly sexy. (Which makes sense, I think.)
>
> If anyone from the kdegames team objects to this, please stand up now!
Stefan, what about your suggestion of a highscore system rewrite? I
think that has some potential. Creating a new sexy and flexible
highscore system and porting existing games to it seems like a
reasonable project that I think would bring some real benefit to the
module.
Parker
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