[Kde-games-devel] Kolf Art?

Stefan Majewsky majewsky at gmx.net
Fri Sep 11 19:53:57 CEST 2009


Am Donnerstag 10 September 2009 23:26:42 schrieb Matthew Woehlke:
> Well, then, I blame the test for not having any walls ;-).

Actually, I'm to blame. I did not implement an interface yet to add objects. 
One can only open a course and modify existing objects (the current test 
courses are "hand-written").

Greetings
Stefan
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: This is a digitally signed message part.
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20090911/e7fe893f/attachment.sig 


More information about the kde-games-devel mailing list