[Kde-games-devel] Kolf Art?

Matthew Woehlke mw_triad at users.sourceforge.net
Wed Sep 2 23:09:03 CEST 2009


Stefan Majewsky wrote:
> Am Mittwoch 02 September 2009 17:44:50 schrieb Matthew Woehlke:
>> Actually for testing stuff in playground there isn't much reason even to
>> install, you can just run stuff from the build directory. About the only
>> advantage you get is you can have /somewhere be a generic place that you
>> put software you build yourself, and then add /somewhere/bin to your $PATH.
> 
> Kolf needs to be installed into something from $KDEDIRS, because it uses 
> KStandardDirs to locate textures and course files.

Technically that just means you have to install the textures ;-). (Or, 
better, put the build dir in $KDEDIRS.)

-- 
Matthew
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