[Kde-games-devel] Kolf Art?
Matthew Woehlke
mw_triad at users.sourceforge.net
Wed Sep 2 23:09:03 CEST 2009
Stefan Majewsky wrote:
> Am Mittwoch 02 September 2009 17:44:50 schrieb Matthew Woehlke:
>> Actually for testing stuff in playground there isn't much reason even to
>> install, you can just run stuff from the build directory. About the only
>> advantage you get is you can have /somewhere be a generic place that you
>> put software you build yourself, and then add /somewhere/bin to your $PATH.
>
> Kolf needs to be installed into something from $KDEDIRS, because it uses
> KStandardDirs to locate textures and course files.
Technically that just means you have to install the textures ;-). (Or,
better, put the build dir in $KDEDIRS.)
--
Matthew
Please do not quote my e-mail address unobfuscated in message bodies.
--
Hey! Where's the witty punchline?
(with apologies to Hostess)
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