[Kde-games-devel] KMines background image scaling problem
SuseUX at googlemail.com
SuseUX at googlemail.com
Wed Oct 21 15:33:48 CEST 2009
On 21 Oct 2009 13:59, Dmitry Suzdalev <dimsuzkde at gmail.com> wrote:
> On Wednesday 21 October 2009 16:55:53 SuseUX at googlemail.com wrote:
> > OK, I've deleted all of the objects out of the background and it renders
> > without the white boarder(ie properly). It seems now I've go to find out
> > what object breaks it,
> Great!
> Be sure to write here, so we'll know. Maybe we should report this to
> trolls,
> errr.. nokians :)
I've just tried deleting objects and I'm left with the grass only and it
renders the background proper. I removed some objects like the ghosts and
it seem to render better, but there are white boarders each side of the
background now.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mail.kde.org/pipermail/kde-games-devel/attachments/20091021/f60983dc/attachment.htm
More information about the kde-games-devel
mailing list