[Kde-games-devel] How do you play jigsaw puzzles
Matthew Woehlke
mw_triad at users.sourceforge.net
Wed Oct 21 01:23:26 CEST 2009
Stefan Majewsky wrote:
> Am Mittwoch 21 Oktober 2009 00:28:25 schrieb Parker Coates:
>> I think a solution as was mentioned here would make sense for games in
>> playground:
>>
>> http://markmail.org/message/s7bd2eaaqnm46vbv
>>
>> If Matthew's additions were surrounded by a guard as shown there, you
>> could drop the dependence on the module while still doing the right
>> thing when being built as part of the module. Of course if you'd
>> rather keep your CMakeLists.txt clean, than I can understand that too.
>
> If the buildsystem guys agree with that solution (and they do apparently), I'm
> fine with it too. Just one note on the patch: You can remove the libkdegames
> stuff. I'm not depending on it.
Okay, so any objection if I commit this?
(Buildsystem folk, this is for playground/games/palapeli.)
Index: CMakeLists.txt
===================================================================
--- CMakeLists.txt (revision 1038078)
+++ CMakeLists.txt (working copy)
@@ -1,5 +1,14 @@
project(palapeli)
+if (NOT KDE4_FOUND)
+ find_package(Qt4 REQUIRED)
+ find_package(KDE4 REQUIRED)
+
+ include_directories(${KDE4_INCLUDES})
+
+ include(KDE4Defaults)
+endif (NOT KDE4_FOUND)
+
add_subdirectory(libpala)
add_subdirectory(cmake)
add_subdirectory(slicers)
===================================================================
--
Matthew
Please do not quote my e-mail address unobfuscated in message bodies.
--
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