[Kde-games-devel] help
Zeng Huan
zh.issac at gmail.com
Mon Mar 23 14:02:50 CET 2009
On Mon, Mar 23, 2009 at 7:01 PM, <kde-games-devel-request at kde.org> wrote:
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> Today's Topics:
>
> 1. Re: Memorandum. RE.: KDEGames monthly meeting. (Eugene Trounev)
> 2. Re: Memorandum. RE.: KDEGames monthly meeting.
> (Mauricio Piacentini)
> 3. Re: SoC status (Stefan Majewsky)
> 4. Re: SoC status (Kevin Krammer)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 22 Mar 2009 20:57:28 -0400
> From: Eugene Trounev <eugene.trounev at gmail.com>
> Subject: Re: [Kde-games-devel] Memorandum. RE.: KDEGames monthly
> meeting.
> To: KDE games development <kde-games-devel at kde.org>
> Message-ID: <200903222057.29347.eugene.trounev at gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> > http://en.wikipedia.org/wiki/Wiener - I hope Eugene means the first one.
> People please! I've made a typo. Stop spamming the thread. Please stay on
> topic. We need to decide on the place and time of the next meeting, and
> also
> on the medium.
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> ------------------------------
>
> Message: 2
> Date: Sun, 22 Mar 2009 22:08:38 -0300
> From: Mauricio Piacentini <piacentini at kde.org>
> Subject: Re: [Kde-games-devel] Memorandum. RE.: KDEGames monthly
> meeting.
> To: KDE games development <kde-games-devel at kde.org>
> Message-ID: <49C6E116.9080309 at kde.org>
> Content-Type: text/plain; charset=ISO-8859-15; format=flowed
>
> Albert Astals Cid wrote:
> > You asked for it :-P
> > * It's non free
>
> Actually they have released their software under the GPL. So we could
> host this on our servers in the future, if needed (of course, might be a
> hassle for sysadmins, etc). Their hosted service is free for up to 20
> simultaneous users.
> See
> http://www.dimdim.com/opensource/dimdim_open_source_community_edition.html
>
> > * It needs non free software to use it
>
> Yes, the Flash plugin is needed. I am not sure if it works with Gnash of
> SwfDec, though. We could test it, might be an option.
>
> > * I think it's not going to work, we have quite a lot of non native
> english
> > speakers (myself being one) and while i think we can cope with multiple
> people
> > "writing" in irc at the same time i would just collapse trying to
> understand
> > more than one person speaking english at the same time with all the lags
> and
> > stuff introduced by the conferencing solution
>
> Good point. But sharing a whiteboard and screens is cool, not sure how
> well it works and scales, to be honest.
>
> > So i'm in favour of old irc, that said i can't promise i'll be around on
> March
> > 29 so feel free to ignore me :D
>
> I might be around, not sure about the scheduled time, would it be 20:00
> UTC as always? I find that Saturdays and Sundays are not really the best
> days for meetings, but have no other suggestions at this time. Anyway,
> we should schedule it for IRC I think, but find some time to try the
> conferencing solution in the future, it could be a good method for
> better interaction (for bug hunting, real time collaboration, etc.)
>
> Among other things, we could discuss the Summer of Code issues, and 4.3.
>
> Regards,
> Mauricio Piacentini
>
>
>
> ------------------------------
>
> Message: 3
> Date: Mon, 23 Mar 2009 10:25:14 +0100
> From: Stefan Majewsky <majewsky at gmx.net>
> Subject: Re: [Kde-games-devel] SoC status
> To: piacentini at kde.org, KDE games development
> <kde-games-devel at kde.org>
> Message-ID: <200903231025.17391.majewsky at gmx.net>
> Content-Type: text/plain; charset="iso-8859-1"
>
> On Montag 23 M?rz 2009 01:57:11 Mauricio Piacentini wrote:
> > We did have good applications last year, but we never managed to get
> > past the voting phase, IIRC. I think this had to do with pre-defined
> > slots being reserved for several projects, and kdegames where not among
> > those.
> > I think we should get involved in all the discussion phases: as I
> > understand nothing has been decided yet. This is from a message I posted
> > on February to the kde-soc-mentor list:
>
> Where can I find this list?
>
> Greetings
> STefan
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> ------------------------------
>
> Message: 4
> Date: Mon, 23 Mar 2009 11:59:02 +0100
> From: Kevin Krammer <kevin.krammer at gmx.at>
> Subject: Re: [Kde-games-devel] SoC status
> To: kde-games-devel at kde.org
> Message-ID: <200903231159.02802.kevin.krammer at gmx.at>
> Content-Type: text/plain; charset="iso-8859-15"
>
> On Monday 23 March 2009, Stefan Majewsky wrote:
> > On Montag 23 M?rz 2009 01:57:11 Mauricio Piacentini wrote:
> > > We did have good applications last year, but we never managed to get
> > > past the voting phase, IIRC. I think this had to do with pre-defined
> > > slots being reserved for several projects, and kdegames where not among
> > > those.
> > > I think we should get involved in all the discussion phases: as I
> > > understand nothing has been decided yet. This is from a message I
> posted
> > > on February to the kde-soc-mentor list:
> >
> > Where can I find this list?
>
> https://mail.kde.org/mailman/listinfo/kde-soc-mentor
>
> You'll probably have to register as a mentor first
> http://socghop.appspot.com/org/apply_mentor/google/gsoc2009
> or ask one of the project admins on #kde-soc
>
> Cheers,
> Kevin
>
> --
> Kevin Krammer, KDE developer, xdg-utils developer
> KDE user support, developer mentoring
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> ------------------------------
>
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>
> End of kde-games-devel Digest, Vol 70, Issue 30
> ***********************************************
>
--
Best regards, ZengHuan
Beijing, China
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