[Kde-games-devel] Possibly release-blocking issue for 4.3 (was: Re: Problems with Kolf)
Albert Astals Cid
aacid at kde.org
Sat Jun 27 16:30:48 CEST 2009
A Dissabte, 27 de juny de 2009, Stefan Majewsky va escriure:
> Okay, now that I've got you're attention:
>
> Am Freitag 26 Juni 2009 20:08:06 schrieb Johannes Obermayr:
> > After I updated my father's KDE from 4.2.4 to 4.2.92 I noticed that in
> > every course only the first hole is animated correctly. In 4.2.4 it was
> > ok...
> > [...]
> > So I tested it with my laptop (OpenSuSE factory) and my "main" computer
> > (KDE 4.2.93) and saw that there is the same bug.
> >
> > Here are "ksnapshots" from "Slope Practise":
> > http://www.freeimagehosting.net/uploads/b1c835a07f.png
> > http://www.freeimagehosting.net/uploads/7a67a9829d.png
> > http://www.freeimagehosting.net/uploads/59ffb2d1d0.png
> >
> > I created also an own course with 3 holes and some items and there is the
> > same...
>
> I'm taking this to k-c-d and k-d. Kolf 1.9 has no maintainer at the moment,
> and its source is a complete mess. This means we have only one chance: find
> someone who knows about a change in QGraphicsView from 4.4 to 4.5 that
> might be causing this problem. In this case, someone might be able to hack
> a fix together. (I'm well aware that "someone" would most probably
> translate to "me", as I'm kind of the upcoming Kolf maintainer.)
>
> If this is not possible, I'm quite sure no one can/wants to/will waste his
> time to dig into the Kolf 1.9 source and find the problem. This would
> effectively mean to remove Kolf from branches/4.3, and probably also trunk.
You probably should have cc'ed release-team too.
Albert
>
> Greetings
> Stefan
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