[Kde-games-devel] A timer class for games

Ian Wadham ianw2 at optusnet.com.au
Mon Jul 13 02:26:33 CEST 2009


On Mon, 13 Jul 2009 2:41:46 am Karl Ove Hufthammer wrote:
> Ian Wadham:
> >> Hmmm, so you mean now you get jerky animation but game still "runs fast"
> >> while previously it was running jerky and slow?
> >
> > No.  It used to be jerky and fast.  It is now smooth and fast (I have
> > also increased the frame rate).
>
> I have just tried KGoldrunner in trunk, and am impressed with the
> animation, which is amazingly smooth. Great job! The game ‘feels’ much
> better now.

Thank you very much, Karl.  Your comments have given me renewed
inspiration and made months of work worthwhile ... :-) :-) :-)

Cheers, Ian W.


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