[Kde-games-devel] QGraphicsView and fitInView
Wolfgang Rohdewald
wolfgang at rohdewald.de
Sat Feb 21 08:47:40 CET 2009
On Samstag, 21. Februar 2009, Pierre Maurier wrote:
> I have made some tests and I have found that if I call
>
> self.gameView.fitInView(self.gameView.scene().itemsBoundingRect(),
> Qt.KeepAspectRatio)
>
> in __init__ it don't works
>
> but if I call it later (with a QTimer for exemple) it works !
that is why I put it into resizeEvent - which is also called
at init time
--
Wolfgang
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