[Kde-games-devel] KPat/Freecell broken?

Julian Helfferich julian.helfferich at googlemail.com
Tue Dec 15 11:10:51 CET 2009


2009/12/14 Parker Coates

> Do you have commit access? If so, please commit. If not, could someone
> else please do so?
>

No, i haven't got a commit access, yet, so i would be glad, if anybody else
could commit the changes.


> Thanks for your help with this. Are you a KDE developer, or just a
> concerned user? The KPat code base, isn't the friendliest around
> (although I am working on slowly improving that. :) ) I'm impressed
> you were able to figure it out.
>

No, i'm not a KDE-Developer, but i've been coding for some years now as a
hobby and for my studying (physics with computational physics as a major
subject) and i thought maybe i could help in kde. So i had a look into the
source code of some games, wrote a few patches and subscribed to this
mailing list, but i'm still looking for a project i could really get
involved. I've got some experience, time and creativity, but i don't have
the confidence yet to maintain a project alone or start one on my own. Maybe
somebody here has an idea or knows a project that could use a little help?

Thanks in advance,
julian
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