[Kde-games-devel] Review Request: Adapt KGamePopupItem to Qt 4.5 and 4.6 improvements

Parker Coates parker.coates at gmail.com
Wed Dec 2 17:01:01 CET 2009



> On 2009-12-02 15:36:22, Dmitry Suzdalev wrote:
> > /trunk/KDE/kdegames/libkdegames/kgamepopupitem_p.h, line 23
> > <http://reviewboard.kde.org/r/2296/diff/2/?file=15267#file15267line23>
> >
> >     Let's have things grouped nicely:
> >     
> >     First 
> >     
> >     #includes <...>
> >     
> >     then
> >     
> >     class ForwardDeclaration;
> >     
> >     Why mess them up? :)

The advantage of this system is that things are alphabetical. If you need to convert and include to a forward declaration (or vice versa) you just edit that line in place.

I personally prefer this way, but I can see reasons to group the way you suggest. In this particular case, I think it makes sense to do whatever the kdelibs coding style recommends.


- Parker


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On 2009-11-30 23:16:02, Stefan Majewsky wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/2296/
> -----------------------------------------------------------
> 
> (Updated 2009-11-30 23:16:02)
> 
> 
> Review request for KDE Games and Dmitry Suzdalev.
> 
> 
> Summary
> -------
> 
> Apart from some general cleanup, the most interesting changes are:
> * Use QGraphicsItem::opacity. (KGamePopupItem::messageOpacity is deprecated now.)
> * Use QGraphicsPathItem and QGraphicsPixmapItem instead of painting primitives.
> * Improve event handling of the QGraphicsTextItem.
> * Radically simplify internal layouting code.
> * Instead of QTimeLine, animations are now implemented as QPropertyAnimations.
> * Introduce methods to read and reset the appearance properties (messageIcon, textColor, backgroundBrush).
> The last change introduces new public API. The patch includes an appropriate update to the unit test.
> 
> Note that the changes are rather extensive. (I estimate that 80% of the codebase has already changed, and I'm not finished yet.) If you prefer that, I can also send you 12 separate patches of the single commits I made in my git-svn repository.
> 
> 
> Diffs
> -----
> 
>   /trunk/KDE/kdegames/libkdegames/kgamepopupitem.h 1056063 
>   /trunk/KDE/kdegames/libkdegames/kgamepopupitem.cpp 1056063 
>   /trunk/KDE/kdegames/libkdegames/kgamepopupitem_p.h PRE-CREATION 
>   /trunk/KDE/kdegames/libkdegames/tests/kgamepopupitemtest.h 1056063 
>   /trunk/KDE/kdegames/libkdegames/tests/kgamepopupitemtest.cpp 1056063 
>   /trunk/KDE/kdegames/libkdegames/tests/kgamepopupitemtest.ui 1056063 
> 
> Diff: http://reviewboard.kde.org/r/2296/diff
> 
> 
> Testing
> -------
> 
> I have used kgamepopupitemtest and did not find any regressions yet.
> 
> 
> Thanks,
> 
> Stefan
> 
>



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