[Kde-games-devel] New levels in KGoldrunner
Richard Hartmann
richih.mailinglist at gmail.com
Tue Oct 21 16:53:23 CEST 2008
On Tue, Oct 21, 2008 at 13:42, Mauricio Piacentini <piacentini at kde.org> wrote:
> Why, exactly? I do not follow the logic here... Care to explain?
The original game did not allow this afaik. Thus, a vanilla and a K
mode might be desirable. Especially if other levels would tweak
even more parameters (the time blocks take to fill up again or
whatever).
Of course, these changes would need to be brought to the
user's attention.
Richard
PS: It was just an idea that I threw into the open. I am not
saying this is vital or anything
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