[Kde-games-devel] svg-diamond deck, what now?
Matthew Woehlke
mw_triad at users.sourceforge.net
Sat Nov 8 19:50:07 CET 2008
Richard Hartmann wrote:
> On Sat, Nov 8, 2008 at 02:57, Matthew Woehlke wrote:
>> Sigh, you have to see it to trust me that it looks bad? ;-) Anyway, it
>> will have to wait for Monday probably.
>> [...]
>> (I'd also ask how Oxygen made it so long without raising these
>> complaints... and politely suggest that maybe there's a reason it's the
>> way it is :-). After all, I didn't do anything but change the colors
>> around a bit, and reversing the gradients was /not/ part of what I tweaked.)
>
> I am not saying I don't trust you. I just asked to be able to see for
> myself. Tastes _do_ differ, sometimes :)
I know. Sorry if that came across as overly harsh :-).
(And, no, still don't have time to fiddle with it yet, I'm only reading
mail even because I'm waiting on the OOo-core update to download.)
>>> Also, the 'frame' seems to be smaller than the cards.
>> Sorry, I don't follow you there.
>
> In the upper right, you have a frame, slot, free space, whatver. It
> seems to be smaller than a card.
Ah, now I understand, thanks. Well... AFAIK, that's not themed with the
deck. Maybe it should be? :-)
--
Matthew
ENOWIT: .sig file for this machine not set up yet
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