[Kde-games-devel] Ksudoku, Kubrik 3D background
Luciano Montanaro
mikelima at gmail.com
Fri May 16 09:45:32 CEST 2008
On Thu, May 15, 2008 at 2:06 PM, Ian Wadham <ianw2 at optusnet.com.au> wrote:
Well, you definitely can do 2d with OpenGL...
This is a link I've found that has some detail about it:
http://pixwiki.bafsoft.com/wiki/index.php/2D_using_OpenGL
Basically, you have to setup the transformation once to draw the
background and then draw the three-d object over that.
You would have to paint the background on every update, but it should
not be much slower than clearing the background to zero.
Luciano
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