[Kde-games-devel] D is for Demo
Albert Astals Cid
aacid at kde.org
Fri Jun 13 17:40:09 CEST 2008
A Divendres 13 Juny 2008, Ian Wadham va escriure:
> On Fri, 13 Jun 2008 05:00 am, Albert Astals Cid wrote:
> > A Dijous 12 Juny 2008, Thorsteinn Malmjursson va escriure:
> > > If you want to find out what the global shortcuts are, try this
> > > sequence: <snip>
> > > As for a demo button, I would probably use "S" (As "Show me how"),
> > > rather than, as you say, using the D or even CTRL+D...
> >
> > I think Ctrl+D makes much sense than anything else, using keys without
> > notifiers as shortcuts reduces the available space for shortcuts too
> > greatly in my opinion.
>
> Thanks, Thorsteinn and Albert. Ctrl-D seems to be free, so I will go with
> it. "S" is already taken by KStandardGameAction::solve.
>
> Albert, what do you mean when you say "keys without notifiers". Do you
> mean "without modifiers" (such as Ctrl or Shift)?
Gaaaaaaaa, can't write, yes, i mean standard shortcuts should use modifiers so
the ones without modifiers are free for the application specific shortcuts.
Albert
>
> I guess I like unmodified keys in non-textual applications, such as games.
> They make shorter shortcuts ... :-)
>
> Cheers, Ian W.
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