[Kde-games-devel] SVG and MainWindow resize handling
Andreas Pakulat
apaku at gmx.de
Sat Jan 19 23:43:29 CET 2008
On 19.01.08 19:06:38, Luciano Montanaro wrote:
> Can you try the patch attached to my last mail, defining and undefining the
> USE_PIXMAP_CACHE macro?
Hmm, counting seconds with my watch it doesn't seem to make a real
difference wether the card-caching is activated or not.
> The fact is that having to load 52 files and decompress them may well take
> longer than loading one simple file and rendering it directly.
So this might really be a problem here. I wonder wether KPixmapCache's
approach of using an mmapped file for the whole cache helps here...
Andreas
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