[Kde-games-devel] SVG and MainWindow resize handling

Andreas Pakulat apaku at gmx.de
Sat Jan 19 23:43:29 CET 2008


On 19.01.08 19:06:38, Luciano Montanaro wrote:
> Can you try the patch attached to my last mail, defining and undefining the 
> USE_PIXMAP_CACHE macro?

Hmm, counting seconds with my watch it doesn't seem to make a real
difference wether the card-caching is activated or not.

> The fact is that having to load 52 files and decompress them may well take 
> longer than loading one simple file and rendering it directly.

So this might really be a problem here. I wonder wether KPixmapCache's
approach of using an mmapped file for the whole cache helps here...

Andreas

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