[Kde-games-devel] Unify pixmap caching across card games
Riccardo Iaconelli
riccardo at kde.org
Sun Jan 6 14:00:40 CET 2008
On Sunday 06 January 2008 12:20:05 Riccardo Iaconelli wrote:
> On Sunday 06 January 2008 11:57:05 Andreas Pakulat wrote:
> > Hi,
> >
> > I've started to work on unifying the pixmap caching across card games,
> > currently that involves kpat and lskat which are in kdegames presently.
> >
> > I'm planning to use KPixmapCache behind the scenes instead of any custom
> > caching method for the pre-rendered SVG's. For this to work well across
> > all card games I've created a new class CardCache in libkdegames and I'd
> > like to have a discussion about the API.
> >
> > The attached file contains the header of this class including api dox,
> > so please have a look and send your comments.
>
> In case you haven't yet, I'd suggest you to have a look at Plasma::Svg,
> it's a very well done class.
Ahem, sorry, it's for card games only... nevermind me then. :-)
-Riccardo
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