[Kde-games-devel] [PATCH] highlight last AI move in KSquares

Matt Williams matt at milliams.com
Thu Feb 7 19:45:43 CET 2008


On Thursday 07 February 2008 17:21:19 Paolo Capriotti wrote:
> Hi all,
> while playing KSquares, expecially in the endgame on a large board, I
> often miss the last move of the AI. This means I can't spot the point
> where a square can be completed, so I play elsewhere and lose :(
>
> So I've added a highlighting for the last move played by a computer
> player, to make it easy for us humans to find it.
>
> The patch is attached. Matt, what do you think about it?
>
> Paolo

Looks good Paolo. This is probably the most-requested feature for KSquares. 
Feel free to commit whenever you want; but when you do, be sure to close 
http://bugs.kde.org/show_bug.cgi?id=154758 at the same time.

One thought, however. Josef, how are the network player implemented in 
KSquares? Are they 'human' (i.e. KSquaresPlayer::isHuman() returns true) 
because if so, the 'last-play animation' won't work for opponents over a 
network.

Matt
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