[Kde-games-devel] [PATCH] Single Pile Highlighting in KPat

Matthew Woehlke mw_triad at users.sourceforge.net
Thu Dec 4 22:12:52 CET 2008


Parker Coates wrote:
> On Tue, Dec 2, 2008 at 12:00, Matthew Woehlke wrote:
>> Parker Coates wrote:
>>> So I come to you with the following questions. Do we agree that
>>> highlighting a single pile is preferred to highlighting multiple
>>> piles?
>> As a user: emphatic "yes" :-). (Didn't look at the code.) The current
>> behavior is indeed a bit "odd", and makes it harder to tell where a pile
>> is actually going to be dropped.
> 
> Did you get a chance to try the patch? I've been testing it myself,
> but another set of eyes would be appreciated.

It doesn't seem to have crashed Simple Simon or Freecell. The code looks 
okay at cursory inspection but I'm not familiar with it, and therefore 
not likely to spot anything outside of glaringly obvious errors.

-- 
Matthew
Please do not quote my e-mail address unobfuscated in message bodies.
-- 
Microsoft, electricity, network connectivity. For a secure system pick 
any two. -- Iain D Broadfoot (paraphrased, from cluefire.net)



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